Originated 2011 by Pete Walker (AnarchyChess.com)
Related project at ThugsInSuits.com
Guidelines for Play: The government position consists of standard chess pieces. It follows standard rules of chess excepting that the government player always makes the first move and to win must capture all of the nongovernment pieces. The nongovernment player must checkmate the king to win. Stalemates result in ties. The nongovernment pieces inhabit the standard chess beginning squares and follow standard chess rules for knights. The game includes 16 pieces for each position. Players may agree to reduce this number for either position prior to playing as they see fit to better equalize the game balance of power. The AnarchyChess out-of-the-box balance of power approximation is based on this relative value system:
- Government side:
- Eight pawns of one point each for eight points.
- Two knights of three points each for six points.
- Two bishops of three points each for six points.
- Two rooks of five points each for ten points.
- One queen of nine points.
- One king of four points. (The king is more powerful in AnarchyChess than in conventional chess because the opposing all-knight side is at a much greater disadvantage than other conventional chess pieces are when placed directly next to a king.)
- Total: 43 relative value points
- Nongovernment side: Sixteen knights of three points each for 48 relative value points
- The 43 versus 48 relative point balance approximately compensates for the nongovernment side’s disadvantageous uniformity. A more accurate relative value system may be developed in the future because AnarchyChess is a relatively new chess variation.
Game Title and Background: The term anarchy means without government and is commonly interpreted two ways. The first and most common implies chaos, confusion, and disorder. The second is represented by AnarchyChessand implies that communities are best organized by voluntary cooperation of individuals rather than by government. The conventionally arranged pieces symbolize a government position aggressing against a government-free position. The government-free position is represented by knight pieces simulating dispute resolution organizations, also called DROs. Please Note: The word government simply means a social structure made up by a minority of people claiming a monopoly on “legitimate” violence over a defined majority of people. This violates the nonaggression and self-ownership/private property principles contemporary anarchy is based on.
Intellectual Property (IP) “Rights”: I consider the Uniform Resource Locater (URL) anarchychess.com to be adequate proof I originated the AnarchyChess game. I ask to be so acknowledged while all are welcome to use the concept of this game as they see fit to demystify and desanctify the State.


I like it!
Hello, it’s matt from UCSD. Here is that injection mold link in San Diego…
http://0000n28.previewcoxhosting.com/index.htm
Okay thanx !
Game playing strategies:
* Playing the DRO (all-knight) side: I try to put and keep the DROs in a phalanx formation as much as possible and move it towards the king. Any DRO not covered by another is vulnerable, although this may be worthwhile in cases of capturing higher value pieces, including a pawn close to being promoted. (Promotion is a chess rule describing the transformation of a pawn that reaches its eighth rank into the player’s choice of a queen, knight, rook, or bishop of the same color per Just & Burg 2003:16. The new piece replaces the pawn on the same square and is part of the move. Promotion is not limited to pieces that have already been captured per Schiller 2003:18–19. Every pawn that reaches its eighth rank must be promoted.
* Playing the gunvernment (conventional) side: Promoting one or more pawns to queens will almost certainly win the endgame. Therefore I try to attack DROs with non-pawn pieces first.
Home page of The Chess Variant Pages:
http://www.chessvariants.org/
Please note that comments may be posted to any page pending my review for obscenities, hate mail, spam, etc.
I’m working on an alternative way to make knights until an injection molding contract can be established. I want to have about twenty prototype sets ready for the youth activities and sales at Libertopia 2011 (http://libertopia.org/). I’m also working on a better box (package) design. The red-black and conventional appearing box at http://anarchychess.com/images/anarchychessbox.jpg will be replaced with something like a yellow-black, circle-A, etc. theme.